Saturday, January 31, 2009
Texas Road Signs Warn Of Zombie Attack
http://www.wftv.com/automotive/18595115/detail.html#-
http://www.wftv.com/automotive/18595115/detail.html
http://www.wftv.com/automotive/18595115/detail.html
Friday, January 30, 2009
4m hisstank.com
snake_eyes_gi_joe_rise_of_cobr We now have a list of toys and SKU numbers from Toys 'R' Us for the G.I. Joe: Rise of Cobra toyline! Some of these listings are brand new!
429719 GIJ MV TOUGH TROOPERS HASBRO TOY GROUP
179943 GI JOE COLLECTOR 5 PACK HASBRO TOY GROUP
215676 GI JOE GREATEST BATTLES HASBRO TOY GROUP(Might Be The 4 Pack +DVD Set For Release Next Month)
230396 SNAKE EYES BODY SUIT & MASK DISGUISE INC
230401 DUKE BODY SUIT & MASK DISGUISE INC
430245 GIJ MV BASIC ROLE PLAY HASBRO TOY GROUP
430423 GIJ MV SINGLE PREVIEW 3 PC HASBRO TOY GROUP
429093 GIJ MV ACTION BATTLERS HASBRO TOY GROUP
429069 GIJ 3.75 ECHO VEHICLE W FI HASBRO TOY GROUP(Night Raven W/Electronic Sounds)
429371 GIJ MOVIE COMBAT HEROE HASBRO TOY GROUP
429549 GIJ MV 12INCH NINJA FIGURE HASBRO TOY GROUP
428828 GIJ MV RAPID ROLLERS HASBRO TOY GROUP
428674 GIJ MOVIE C2 FIGURE HASBRO TOY GROUP(Might Be Single Figure Assortment/Wave)
428224 GIJ MOVIE NINJA SWORD ROLEPLAY HASBRO TOY GROUP
428089 MOVIE SNAKE EYES ROLEPLAY HASBRO TOY GROUP
428577 GIJ 12INCH MOVIE FIGURE HASBRO TOY GROUP
415106 GIJ MOVIE C1 FIGURE HASBRO TOY GROUP(Might Be Single Figure Assortment/Wave)
415238 GIJ MOVIE ALPHA VEHICLE HASBRO TOY GROUP($9.99 Pricepoint W/Figure For Example, Rock Slide W/Snow Job Repaint)
415281 3.75IN BRAVO VEHICLE W FIGURE HASBRO TOY GROUP($14.99+ Pricepoint For Example, Scarab W/Moto Viper)
429719 GIJ MV TOUGH TROOPERS HASBRO TOY GROUP
179943 GI JOE COLLECTOR 5 PACK HASBRO TOY GROUP
215676 GI JOE GREATEST BATTLES HASBRO TOY GROUP(Might Be The 4 Pack +DVD Set For Release Next Month)
230396 SNAKE EYES BODY SUIT & MASK DISGUISE INC
230401 DUKE BODY SUIT & MASK DISGUISE INC
430245 GIJ MV BASIC ROLE PLAY HASBRO TOY GROUP
430423 GIJ MV SINGLE PREVIEW 3 PC HASBRO TOY GROUP
429093 GIJ MV ACTION BATTLERS HASBRO TOY GROUP
429069 GIJ 3.75 ECHO VEHICLE W FI HASBRO TOY GROUP(Night Raven W/Electronic Sounds)
429371 GIJ MOVIE COMBAT HEROE HASBRO TOY GROUP
429549 GIJ MV 12INCH NINJA FIGURE HASBRO TOY GROUP
428828 GIJ MV RAPID ROLLERS HASBRO TOY GROUP
428674 GIJ MOVIE C2 FIGURE HASBRO TOY GROUP(Might Be Single Figure Assortment/Wave)
428224 GIJ MOVIE NINJA SWORD ROLEPLAY HASBRO TOY GROUP
428089 MOVIE SNAKE EYES ROLEPLAY HASBRO TOY GROUP
428577 GIJ 12INCH MOVIE FIGURE HASBRO TOY GROUP
415106 GIJ MOVIE C1 FIGURE HASBRO TOY GROUP(Might Be Single Figure Assortment/Wave)
415238 GIJ MOVIE ALPHA VEHICLE HASBRO TOY GROUP($9.99 Pricepoint W/Figure For Example, Rock Slide W/Snow Job Repaint)
415281 3.75IN BRAVO VEHICLE W FIGURE HASBRO TOY GROUP($14.99+ Pricepoint For Example, Scarab W/Moto Viper)
Thursday, January 29, 2009
Monday, January 26, 2009
Saturday, January 24, 2009
mm
the amazing-yet-predictably-stylized art of Hellboy creator Mike Mignola as much as I am (did you rent Disney's Atlantis just to see his production designs in the special features?) because then you'll be excited that Guillermo del Toro has revealed he'll again be working with the artist on The Hobbit:
With work on “The Hobbit” really starting to move forward, Guillermo del Toro updated MTV News this week with exclusive scripting, casting and pre-production news, including confirmation that “Hellboy” creator Mike Mignola will be coming aboard for early visualization.
“We are sketching and designing with Weta’s John Howe, and [Adam Lee],” del Toro offered. “Mike Mignola is coming soon. He’s going to do a stint on the design team.”
Now you'll know what's up when Middle Earth is suddenly filled with floating crowns, statues set amidst showers of falling leaves, blocky shadows of dense blackness, and Nazi zombies.
Trust me, that was a really witty comment if you're intimately familiar with his art.
With work on “The Hobbit” really starting to move forward, Guillermo del Toro updated MTV News this week with exclusive scripting, casting and pre-production news, including confirmation that “Hellboy” creator Mike Mignola will be coming aboard for early visualization.
“We are sketching and designing with Weta’s John Howe, and [Adam Lee],” del Toro offered. “Mike Mignola is coming soon. He’s going to do a stint on the design team.”
Now you'll know what's up when Middle Earth is suddenly filled with floating crowns, statues set amidst showers of falling leaves, blocky shadows of dense blackness, and Nazi zombies.
Trust me, that was a really witty comment if you're intimately familiar with his art.
April,1,2008 A LATINOREVIEW EXCLUSIVE!
In an effort to get the ball rolling again, I just learned that big time G.I. JOE screenwriter STUART BEATTIE has written a spec screenplay called HALO: FALL OF REACH, and it's based on the best selling novel of the same name by Eric Nylund.
I hear Beattie is a huge Halo fan, and like most Halo fans, has been frustrated at the progress for HALO to reach the silver screen…
…so Stuart took action and did something about it on his own in between writing assignments.
A spec screenplay is when you write a script on your own without being paid a dime for it in the hopes that it could sell hence “spec” or “speculative.”
Stuart is in that top tier of professional screenwriters that get “commissioned” by studios to write scripts. The top screenwriters don’t spec nor need to spec anymore. They get the big money paying gigs. Stuart was commissioned to write SPY HUNTER, SPLINTER CELL, and GEARS OF WAR for various studios. His G.I. JOE script is the one that got Paramount to greenlight the $170 million dollar movie which is shooting now.
HALO: FALL OF REACH is a labor of love by Beattie in the hopes of finally getting the movie made.
So what is the script about? Below is what my source tells me…
The script is, first and foremost, a character-driven story about a soldier named John who was kidnapped or "conscripted" by the UNSC when he was just six years old, and then brutally trained to become an elite Spartan warrior known as Master Chief 117.
The script then takes us through the horrific first contact with the Covenant hordes on the doomed colony world of Harvest, and then climaxes with the spectacular fall of the UNSC forward base on Reach, during which every other Spartan is slaughtered.
The script also gives detailed outlines for the second movie, HALO: RISE OF THE FLOOD, which takes place entirely on the Halo ringworld, and the third and final movie, HALO: BATTLE FOR EARTH, which roughly follows the events of Halo 3, the game.
One cool advantage of this first script is that (like the shark in JAWS) you don't even see the Covenant until halfway through the movie. And because all the creatures are CGI creations, this cuts the budget down dramatically and makes a first Halo movie that much more viable. For Halo fans, it's like the prequel that provides all the answers to questions they've thought about for years. For non Halo fans, it's an exciting action movie that provides a clear, concise introduction to a world five hundred years in the future with relatable characters and a terrifying alien menace.
So there you have it folks! If there is anyone at Microsoft or Bungie reading this, call CAA, get the damn script and at least take a read! You guys certainly have nothing to lose by taking a look because the guy’s track record speaks for itself.
If you’re a HALO fan, harass Microsoft to take action because from what I gathered here in Hollywood, unfortunately the guys that are seriously cock blocking the HALO movie from getting made are those control freaks at Microsoft.
Again what does Microsoft have to lose by taking a look at a script written by a big time Hollywood screenwriter who decided to take a crack at HALO on his own?
Nada!
I will be following this story closely as more develops along with trying to obtain the script myself like I did with Alex Garland’s draft back in the day so stay tuned.
I hear Beattie is a huge Halo fan, and like most Halo fans, has been frustrated at the progress for HALO to reach the silver screen…
…so Stuart took action and did something about it on his own in between writing assignments.
A spec screenplay is when you write a script on your own without being paid a dime for it in the hopes that it could sell hence “spec” or “speculative.”
Stuart is in that top tier of professional screenwriters that get “commissioned” by studios to write scripts. The top screenwriters don’t spec nor need to spec anymore. They get the big money paying gigs. Stuart was commissioned to write SPY HUNTER, SPLINTER CELL, and GEARS OF WAR for various studios. His G.I. JOE script is the one that got Paramount to greenlight the $170 million dollar movie which is shooting now.
HALO: FALL OF REACH is a labor of love by Beattie in the hopes of finally getting the movie made.
So what is the script about? Below is what my source tells me…
The script is, first and foremost, a character-driven story about a soldier named John who was kidnapped or "conscripted" by the UNSC when he was just six years old, and then brutally trained to become an elite Spartan warrior known as Master Chief 117.
The script then takes us through the horrific first contact with the Covenant hordes on the doomed colony world of Harvest, and then climaxes with the spectacular fall of the UNSC forward base on Reach, during which every other Spartan is slaughtered.
The script also gives detailed outlines for the second movie, HALO: RISE OF THE FLOOD, which takes place entirely on the Halo ringworld, and the third and final movie, HALO: BATTLE FOR EARTH, which roughly follows the events of Halo 3, the game.
One cool advantage of this first script is that (like the shark in JAWS) you don't even see the Covenant until halfway through the movie. And because all the creatures are CGI creations, this cuts the budget down dramatically and makes a first Halo movie that much more viable. For Halo fans, it's like the prequel that provides all the answers to questions they've thought about for years. For non Halo fans, it's an exciting action movie that provides a clear, concise introduction to a world five hundred years in the future with relatable characters and a terrifying alien menace.
So there you have it folks! If there is anyone at Microsoft or Bungie reading this, call CAA, get the damn script and at least take a read! You guys certainly have nothing to lose by taking a look because the guy’s track record speaks for itself.
If you’re a HALO fan, harass Microsoft to take action because from what I gathered here in Hollywood, unfortunately the guys that are seriously cock blocking the HALO movie from getting made are those control freaks at Microsoft.
Again what does Microsoft have to lose by taking a look at a script written by a big time Hollywood screenwriter who decided to take a crack at HALO on his own?
Nada!
I will be following this story closely as more develops along with trying to obtain the script myself like I did with Alex Garland’s draft back in the day so stay tuned.
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